﻿// Decompiled with JetBrains decompiler
// Type: UnityEngine.NPOTSupport
// Assembly: UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
// MVID: E6AE6B5A-2752-4B07-9528-C8B77C62CE79
// Assembly location: C:\Users\windys\Unity\2021.3.39f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.CoreModule.dll
// XML documentation location: C:\Users\windys\Unity\2021.3.39f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.CoreModule.xml

using System;

#nullable disable
namespace UnityEngine
{
  /// <summary>
  ///   <para>NPOT Texture2D|textures support.</para>
  /// </summary>
  public enum NPOTSupport
  {
    /// <summary>
    ///   <para>NPOT textures are not supported. Will be upscaled/padded at loading time.</para>
    /// </summary>
    [Obsolete("NPOTSupport.None does not happen on any platforms")] None,
    /// <summary>
    ///   <para>Limited NPOT support: no mipmaps and clamp TextureWrapMode|wrap mode will be forced.</para>
    /// </summary>
    Restricted,
    /// <summary>
    ///   <para>Full NPOT support.</para>
    /// </summary>
    Full,
  }
}
